We want Ninja Town DS now, please

So we’ve had a brief play with SouthPeak Games’ new DS title, Ninja Town, and we’re happy to report that it’s probably going to be the best ninja-based game since, um, Tenchu 2. Based on the work of artist Shawn Smith, the ex-editor of EGM, it’s a strategy game that draws heavily from the likes of Desktop Tower Defense, but features its own excellent art style and unique sense of humour. And ninjas.

For those who haven’t played a Tower Defense game and are too lazy to follow that last link, it basically involves strategically placing defensive units with varying abilities to fend off waves after waves of attackers. And it’s a lot more fun than it sounds. Ninja Town is currently set for a Q4 release, and seems to straddle across the DS’s two main strengths quite nicely – it’s got a cutesy art style to get the kids in, and yet it’s actually a decent video game. Imagine that!

Here’s the guff from the publisher, and a bunch of screens:

“A diverse group of fun-loving ninjas populate the vibrant yet peaceful place known as Ninjatown. However, after the eruption of a nearby volcano, Ninjatown is attacked by hordes of sinister enemies led by Mr. Demon, who, for reasons unknown, is bent on destruction. It is now time to use each of the Ninjas’ unique skills and powers – including the Mighty Wind of Ninja Dropping and Stealth Hugs – to fight off the evil and secure Ninjatown, one district at a time.”