Strategies For 3rd Generation Seminar Details

With Rod Cousens delivering the Keynote at the TIGA “Strategies for 3rd Generation” seminar and with our full programme now outlined below, all is set for an interesting afternoon indeed. For more info on what, when and where, please read on now… And RSVP to me, confirm your place.

STRATEGIES FOR 3rd GENERATION
How to keep the UK the place to make games in Europe. Wednesday 12th October, 12.30-6.45pm (and afterwards for networking in the bar) Royal Armouries International, Leeds (full address and map links below)

12.30 – 1.30 Lunch (delegates are asked to register for this).

1.30 – 1.45 Introduction – Fred Hasson, CEO, TIGA

1.45 – 2.30 Keynote – Rod Cousens, CEO, Codemasters
What are the challenges for 3rd Gen development? What can we learn from the last transition? How competitive is UK development and publishing and what does it need to do to remain a leading development cluster in the global context? How do we access new consumers and with what content?

2.30 – 3.00 Challenges for Independent Developers inc Q&A – Ian Baverstock, Kuju/TIGA
Screen Digest estimates that by 2008/9 there will be only 60 or so studios in Europe able to make a complete game for 3rd Gen. Knowing what you are and what you aren’t. Spreading the risk and maximising efficiency.

3.00 – 3.30 The Mobile Games opportunity ‘Shutting the door after the horse has bolted?’ John Chasey, Infospace
There’s been a land grab in mobile recently but what are the prospects when the dust settles?

3.30 – 4.00 Tea & coffee break

4.00 – 4.30 MMOG’s Gearing up for MMOG development Toby Simpson and Paul Baker, Nice Tech, and Darren Jobling, Eutechnyx

Investment is piling into MMOGs if analyst reports are to be believed, but this sector is not one to go into lightly. What are the opportunities and the hurdles?

4.30 – 5.00 Producing for 3rd Gen. Fred Gill, EA (ex Kaboom)
Doubling team sizes for 3rd Gen may not be the most intelligent way to produce. Risk minimization strategies are needed and new methods to break down the work and the way teams develop are needed.
[b]
5.30 – 6.00[/b] Financing companies, creating value and finding the value in games companies – Tim Gatland, Nobles/Fun4Games

6.00 – 6.45 Final Panel session, Chaired by Ian Livingstone
Summing up and drawing out the messages

6.45 – late Retiring to the Bar
Drinks and networking

The Seminar is FREE to all TIGA, Game Republic and Game Horizon developer members. (Non-members, please contact Clare Maddalena for details.)

Please RSVP to – [email protected] – to confirm your place and indicate if you would like lunch. (For those of you who have already received an email response from me confirming your place/lunch, there is no need to reply again.)

Getting there
10 mins by foot/cab from the train station (cab takes just as long because of the one way system).
Royal Armouries International, Armouries Drive, Leeds, LS10 1LT

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