Blizzard splits Starcraft 2 into three separate games

Blizzard has today announced that StarCraft II will be released as a trilogy. Each of the three games will offer gamers a different campaign based universe’s three factions.

The first game in the trilogy will be “Terrans: Wings of Liberty.” The second will be “Zerg: Heart of the Swarm,” and the third game will be “Protoss: Legacy of the Void.” Each of the games will have the same multiplayer options and skirmish modes, with all of the factions playable, but the campaign mode in each will be very different with a focus one each separate faction.

[The second and third games] will be like expansion packs, but we really want them to feel like standalone products,” comments Blizzard’s Rob Pardo.

Pardo went onto note that the main reason for Blizzard splitting the game into three was to maintain the quality of the product. The only other options would have being a long delay of the game, or a scaling back many of the features to get it out on time. So, as a result of the split, each campaign will now be more epic, with a better story, and better ideas all round.

Blizzard has yet to comment on the pricing of the three games. Hopefully they won’t make us pay the full whack three times over for something that was at one time supposed to be a singular release… although with Activision involved you never know.