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	<title>Comments on: Legendary (PC, Xbox 360, PS3)</title>
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	<link>http://darkzero.co.uk/game-reviews/legendary-pc-xbox-360-ps3/</link>
	<description>Videogame Discussion</description>
	<lastBuildDate>Fri, 19 Mar 2010 21:51:43 +0000</lastBuildDate>
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		<title>By: The Bookkeeper</title>
		<link>http://darkzero.co.uk/game-reviews/legendary-pc-xbox-360-ps3/comment-page-1/#comment-67035</link>
		<dc:creator>The Bookkeeper</dc:creator>
		<pubDate>Fri, 12 Feb 2010 08:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://darkzero.co.uk/?p=10063#comment-67035</guid>
		<description>I rather enjoyed the game. I agree with you on many points, though. The sequences between the main action were long and boring, and the puzzles were rather drab. (HOW many levers did I have to turn? Why?) 
The enemies, in my opinion, were just annoying. Werewolves attacked in huge amounts, but weren&#039;t hard. Nari were just a pain in the ass. Firedrakes, the enemy not on your list, were... aggravating... and the griffons were just bullet sponges. I was never killed by one. The minotaurs were the real problem. They just wouldn&#039;t f**king die!
The last thing that ticked me off was the B.S. Cliffhanger ending. They were probably planning on a sequel, which I actually hope they follow through with (can anyone say Advent Rising?) just so I can see the remainder of the storyline. As you pointed out, it had promise, but just seemed to lack the oomph when they delivered.

-The Bookkeeper</description>
		<content:encoded><![CDATA[<p>I rather enjoyed the game. I agree with you on many points, though. The sequences between the main action were long and boring, and the puzzles were rather drab. (HOW many levers did I have to turn? Why?)<br />
The enemies, in my opinion, were just annoying. Werewolves attacked in huge amounts, but weren&#8217;t hard. Nari were just a pain in the ass. Firedrakes, the enemy not on your list, were&#8230; aggravating&#8230; and the griffons were just bullet sponges. I was never killed by one. The minotaurs were the real problem. They just wouldn&#8217;t f**king die!<br />
The last thing that ticked me off was the B.S. Cliffhanger ending. They were probably planning on a sequel, which I actually hope they follow through with (can anyone say Advent Rising?) just so I can see the remainder of the storyline. As you pointed out, it had promise, but just seemed to lack the oomph when they delivered.</p>
<p>-The Bookkeeper</p>
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