May 8th, 2008
SCEE boss explains long wait for Euro games
When quizzed by those wonderful chaps over at Eurogamer about why it takes so bloody long for Europeans to get some games David Reeves has commented that he believes some devs don’t have a big incentive for to work on a game in multiple languages during inital development.
“Well some developers would say they can do [translations during initial development]. Talk to Ted Price at Insomniac and he builds it in at the beginning. We’re trying to educate all our developers to do that but it’s something that’s going to take a while,” Reeves told the site.
“But even if you talk to Guerrilla, Namco, Square Enix, they all do it in English to begin with and then think about localisation later. You’re absolutely right, we should do it at the beginning. But they look at it like, ‘How much can I get for a Dutch version of the game?‘



Monkey Rimmer
May 9th, 2008
At the risk of sounding a bit selfish…. if they develop them in English, and seeing as Americans speak a version of English, why can’t the UK get an English version at the same time as the Americans? Screw France, Germany et. al.
Major
May 9th, 2008
Yes, don’t lump us in with the rest of europe. We’re an island after all.
Sean
May 10th, 2008
Last time I checked, Britain is pretty fucking close to France, Germany and the like.
And, y’know, we are part of Europe.
Monkey Rimmer
May 12th, 2008
*Cue Land of Hope and Glory*
But we are an Island nation… we stand alone during this, our darkest hour…. we shall maintain a stiff upper lip in the face of adversity, and lo, we shall rise up against the evil that is late release dates just because we live in Europe! It is our right, neigh, duty to moan about subjects like this! Check out Alasdair’s latest post for further proof!
Lloytron
May 13th, 2008
LOL, am I allowed to comment on this one?!
Monkey Rimmer
May 13th, 2008
Ooh go on then… I know you want to!
lol