
In a chat with Stephen Totilo of MTV Multiplayer, Peter Molyneux has commented that both he and his team explored mic-control for the dog in Fable II.
“We did test it out,” remarked the Lionhead founder when questioned during GDC. “Whistling to the dog with the microphone was one of the features that we dropped.”
Molyneux went onto say that the reason voice-activation was dropped was because it felt more like a “gimmick” instead of offering true gameplay.
If you still want more Fable II, it was recently revealed that new DLC is just weeks away.
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