Littlebigplanet to have pay-to-play levels

Media Molecule has revealed that sometime after the initial release of LittleBigPlanet the game will have some pay-to-play levels available for download. However, unlike most downloadable content these new levels will be created by players of the game, and not by the developers themselves.

Apparently, players will not instantly be able to put up content and start charging for it straight away. They will instead have to prove themselves by first uploading quality free content. If Media Molecule then sees a player is providing quality levels to the community they will then allow them the option to stick a price tag on their work.

What we’re trying to do with LittleBigPlanet is almost iTunes meets eBay in the sense that once an individual or a developer has qualified by producing certain levels or certain add-ons, they will then be able in the future to exchange these and make money out of them,” comments David Reeves, president of SCEE. “Eventually, it’s feasible that you might well see the first LittleBigPlanet millionaire!

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  1. The PSN network should stay free, including in-game DLC. European prices are already too expensive, mark-up of 50% in contrast to American prices. Income disparities in the European market are widespread, which would exclude entire countries from making use of the PSN store, considering the extravagant prices associated with certain games in relation to the average income.

    This is nonsense, who would pay for a single level? And with what? Prepaid visa gift cards? PSN store debit cards? Europeans are allergic to credit cards, and rightfully so, considering the larcenous practices of the credit card industry.

    A single investment should be enough.

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