In a relatively short weekly update on bungie.net it has been revealed that the Halo 3 campaign will feel more like the original Halo. This is great new in my opinion as I still believe the original Halo was much better paced than its predecessor. The author of the piece writes “I have been playing through Campaign mode purely for kicks. Exploring, in fact. There’s lots of the feel of the original Halo, where you’ll find yourself in a huge (dangerous) and intrinsically fascinating environment and just want to go tool around and check things out.”
He continues “At this stage in development, the encounters are very carefully placed. Sometimes that means you’re in frantic firefights (on a significantly bigger scale than in Halo 2, although all I will confirm numerically is at least one more Grunt.) but there’s also time for exploratory reflection and the, “Oooh, maybe I can climb up there and check that thing out,” sort of play. Don’t get me wrong. It’s not GTA – it’s still Halo, but there’s a bigger feeling scope to some of these levels that has me reminiscing about the original game.”
Comments from our old site:
DeltaTri3 on Sunday 20th August 2006 19:43:
sounds good to me, thats what Halo 2 missed, it was much more linear in many ways.
graco on Sunday 20th August 2006 19:57:
im still on the halo 2 cliffhanger and i wanna know what happens, i really hope they wont let you play as some retarded convenant again that really did suck i wanted to slap some grunts and take some names as Master Chief!
Celest on Sunday 20th August 2006 22:22:
Halo 1 was boring to me anyways so i dont think i'd care about this anyway.
Smalldude76 on Sunday 20th August 2006 23:13:
Indeed, it's all about the multiplayer :cool:
But yeah, climbing sounds neat - wonder how they'll implement it with the camera.
bish on Monday 21st August 2006 00:26:
I quite liked the covenant angle of Halo 2. It makes you see the other side of the story.
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