Development ended on PS3/360 Indiana Jones

dontcryindy

With the recent announcement that Lucasarts are working on Indiana Jones and the Staff of Kings for Wii, DS, PS2 and the PSP, many people wondered what had happened with the “next gen” version of Indiana Jones that was highly boasted about a few years back, and if development of that game was happening, albeit quietly, concurrently with Staff of Kings.

However, this seems not to be the case, as Lucasarts have now confirmed they’ve decided to work solely on Staff of Kings, making a “strategic business decision” to end development of the 360/PS3 versions.

We want to bring consumers an Indy experience in 2009 following the successful launch of Indiana Jones and the Kingdom of the Crystal Skull in 2008,” comments a LucasArts spokesperson. “The next-gen skus would not be ready for the 2009 window so we made a strategic business decision to end development on PS3 and Xbox 360.

The spokesperson goes onto add that fans should not fret, as they will be able to “experience an all new adventure with Indiana Jones and the Staff of Kings on Wii, DS, PS2 and the PSP this coming Spring.

The first, and now presumedly last, we saw of “Next-Gen Indy” was this trailer, which was released in mid 2006. It boasted that the game was to be the first to use NaturalMotion’s Euphoria technology to mimic human behaviour with in-game animations. However, the likes of GTA IV and LucasArts own Star Wars: The Force Unleashed turned out to be the forerunners to use that tech.

It is currently not known what has happened to the team that was working on the game. They could have being moved on to a brand new project that is still to be announced, or may have merged with the Staff of Kings team.