
Steve Papoutsis, the executive producer of Dead Space Extinction on Wii, has said fans should not be so sceptical about the quality of the game, and that both he and his team are hard at work on making a quality title.
Dead Space Extinction is a on-the-rails shooter based on the original Dead Space which appeared on PS3, PC and 360 in late 2008.
“When we announced the game I was amazed at the passion Dead Space fans had for the franchise. I would tell the Skeptics that our team is passionate about innovation. Extraction is going to include all of the mechanics that made Dead Space a memorable experience: Stasis, Telekinesis, Strategic Dismemberment, and Zero-G.” he comments in the interview.
“Our game is going to also deliver on some all new features, like Co-op, that really involves both players. Expect cooperative puzzles, brand new weapons, new characters, new enemies, new bosses, new story, and new locations. Our goal is to create an all new experience on the Nintendo Wii that feels custom built for that platform, and I think we are on track to do that. ”
We gave Dead Space a 8/10 in our review last year.