March 13th 2009

Bioshock 2 details are out, you play as a Big Daddy

Finally, Bioshock 2 details are coming in, with the recent issue of US magazine, Game Informer, the source for all the goodies. It seems many subscribers of the magazine got their issue today, which means every tube the Internet has is now filled with all sorts of info to make us happy.

The big news from the mag is that the sequel has players assuming control of a Big Daddy, “the first ever” one in fact. The Little Sister mechanic is still on show though, as is the Adam harvesting, with the options to harvest or adopt available.

Thankfully, Shacknews went trawling the Internet tubes and have backed up their truck to give us some solid info on all the current known facts of the game. These are:

  • The game is set 10 years after the first BioShock.
  • There will be a multiplayer mode, but no details were given.
  • The Big Sister is a grown-up Little Sister, and she’s hunting you.
  • Some levels take place on the sea floor outside of Rapture.
  • The Big Sister will periodically pop up after you kill enough Big Daddies. Her arrival is apparently signaled by a Little Sister singing a song.
  • The Big Sister is described as fast and “the hardest thing in the game.” She’ll utilize telekinesis to throw objects at you or use them as shields.
  • Your drill overheats, and cannot be used constantly.
  • As a Big Daddy, you’ll be able to do that nifty shoulder bash move.
  • Upgrade trees are now more diverse.
  • The Incinerate plasmid allows you to throw a fireball or shoot a stream of fire, depending on upgrades.
  • Using Incinerate on a Cyclone Trap will result in a flaming trap.
  • You can now heal damaged turrets and bots.
  • The game will reveal how Adam is recovered from Little Sisters.

[Further thanks, Gamespot and neoGAF]

by Thomas McDermott