February 22nd 2008

360 Bionic Commando Remake Inferior To PS3

Capcom Producer Ben Judd revealed today that not all versions of this upcoming remake of the NES classic Bionic Commando will be the same. Because of the 150MB size limitation placed on Xbox Live Arcade games the 360 version of the game will have lower-res textures than the PSN (and PC) incarnations – as these services do not limit the size of their downloads.

John Schappert, Microsoft’s corporate VP of Xbox Live has respond quickly to defend the XBLA service saying “That’s surprising to hear… Last I checked it was Capcom that had an exception to our file size with Street Fighter II [Hyper Fighting]…. We raised our limit to 150 megs, which seems pretty darn great…. I don’t think it has limited our games in any way. Look at Rez HD. Look at Poker Smash. Look at Undertow. These are very, very, very good games.

by Ben Knowles