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	<title>darkzero &#187; Articles</title>
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	<link>http://darkzero.co.uk</link>
	<description>Videogame Reviews &#38; News</description>
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	<itunes:summary>Videogame Reviews &amp; News</itunes:summary>
	<itunes:author>darkzero</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
	<itunes:image href="http://darkzero.co.uk/media/podcast.jpg" />
	<itunes:owner>
		<itunes:name>darkzero</itunes:name>
		<itunes:email>public.relations@darkzero.co.uk</itunes:email>
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	<managingEditor>public.relations@darkzero.co.uk (darkzero)</managingEditor>
	<itunes:subtitle>Videogame Reviews &amp; News</itunes:subtitle>
	<itunes:keywords>games,ps3,xbox,360,xbox 360,wii,ds,nintendo,gaming,videogames,video games,gamer</itunes:keywords>
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		<title>darkzero &#187; Articles</title>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
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		<item>
		<title>Go Forth, and Go Right &#8211; Art and Videogames</title>
		<link>http://darkzero.co.uk/game-articles/go-forth-and-go-right-art-and-videogames/</link>
		<comments>http://darkzero.co.uk/game-articles/go-forth-and-go-right-art-and-videogames/#comments</comments>
		<pubDate>Wed, 02 May 2012 19:27:44 +0000</pubDate>
		<dc:creator>Nathan Valle</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=41596</guid>
		<description><![CDATA[Ironically, the simplistic action in gaming &#8211; moving through a level &#8211; might also be it&#8217;s most profound. If there&#8217;s one archetypal element that videogames have long relied upon as a narrative device, it&#8217;s the Quest motif. Moving from the present to the future is humanity&#8217;s common theme, and games have illustrated this point with [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Dragon&#8217;s Dogma: hands-on</title>
		<link>http://darkzero.co.uk/game-articles/dragons-dogma-hands-on/</link>
		<comments>http://darkzero.co.uk/game-articles/dragons-dogma-hands-on/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 23:13:33 +0000</pubDate>
		<dc:creator>Caleb Thompson</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=41049</guid>
		<description><![CDATA[ Oh, how tired I am of cookie-cutter RPGs. Mundane tasks and lackluster graphics litter what could be a fresh, unique genre. ‘Collect this, fetch an NPC that, cast a spell here, slash your sword there’ is usually the rinse-and-repeat formula found in any modern roleplaying [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/dragons-dogma-hands-on/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ghost Recon: Future Soldier: hands-on</title>
		<link>http://darkzero.co.uk/game-articles/ghost-recon-future-soldier-hands-on/</link>
		<comments>http://darkzero.co.uk/game-articles/ghost-recon-future-soldier-hands-on/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 14:53:31 +0000</pubDate>
		<dc:creator>Chris Hallam</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=40678</guid>
		<description><![CDATA[ Yesterday, I was given the opportunity to attend the first UK media hands-on preview of the multiplayer portions of the upcoming Ubisoft shooter Ghost Recon Future Soldier, the first Ghost Recon game in around five years. The press event was hosted by the delightful folks from Red Storm Entertainment at the Islington [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/ghost-recon-future-soldier-hands-on/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Preview: Gratuitous Tank Battles</title>
		<link>http://darkzero.co.uk/game-articles/preview-gratuitous-tank-battles/</link>
		<comments>http://darkzero.co.uk/game-articles/preview-gratuitous-tank-battles/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 18:17:21 +0000</pubDate>
		<dc:creator>Dominic Sheard</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=40550</guid>
		<description><![CDATA[Thanks to the guys at Positech Games &#8211; a UK based independent developer &#8211; darkzero got hands on with the beta release of their latest PC game, Gratuitous Tank Battles. The name Gratuitous might stand out for you if you’re a PC gamer. Their last title was Gratuitous Space Battles, a real-time strategy game where [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/preview-gratuitous-tank-battles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Does DotA 2 already have one foot in the grave?</title>
		<link>http://darkzero.co.uk/game-articles/does-dota-2-already-have-one-foot-in-the-grave/</link>
		<comments>http://darkzero.co.uk/game-articles/does-dota-2-already-have-one-foot-in-the-grave/#comments</comments>
		<pubDate>Fri, 13 Apr 2012 17:17:38 +0000</pubDate>
		<dc:creator>Nickolai Niver</dc:creator>
				<category><![CDATA[Game News]]></category>
		<category><![CDATA[DotA 2 MOBA LoL League Of Legends]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=30882</guid>
		<description><![CDATA[Valve&#8217;s new baby, Defense of the Ancients 2, is currently in beta with a slated release date resting somewhere in TBA 2012. It&#8217;s a game that exists as the grandfather of MOBA games (Massive Online Battle Arena) in the same way that X-COM is the grandfather of strategy games. It&#8217;s an ancient game that Valve [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/does-dota-2-already-have-one-foot-in-the-grave/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Preview: Crash Time 4 &#8211; The Syndicate</title>
		<link>http://darkzero.co.uk/game-articles/preview-crash-time-4-the-syndicate/</link>
		<comments>http://darkzero.co.uk/game-articles/preview-crash-time-4-the-syndicate/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 21:50:25 +0000</pubDate>
		<dc:creator>Dominic Sheard</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=40144</guid>
		<description><![CDATA[Unless you live in Germany, there’s a high chance you haven&#8217;t heard of the Crash Time series. Known as Alarm fur Cobra 11 in its hometown, the games are based on a German television show of the same name.  The two main characters, Semir and Ben, return for their fourth outing and must hunt down [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/preview-crash-time-4-the-syndicate/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Interview: Jenova Chen on Journey</title>
		<link>http://darkzero.co.uk/game-articles/interview-jenova-chen-on-journey/</link>
		<comments>http://darkzero.co.uk/game-articles/interview-jenova-chen-on-journey/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 01:55:52 +0000</pubDate>
		<dc:creator>Caleb Thompson</dc:creator>
		
		<guid isPermaLink="false">http://darkzero.co.uk/?post_type=articles&#038;p=31258</guid>
		<description><![CDATA[Today, I had the honor of sitting down to a conference with both one of the most influental game designers of the era and one of the friendliest people you&#8217;ll meet in the PR scene. Hit the jump for some very interesting back and forth with Jenova Chen, Creative Director of thatgamecompany and Alan Danzis of [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/interview-jenova-chen-on-journey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Five Biggest Questions for Mass Effect 3</title>
		<link>http://darkzero.co.uk/game-articles/five-biggest-questions-for-mass-effect-3/</link>
		<comments>http://darkzero.co.uk/game-articles/five-biggest-questions-for-mass-effect-3/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 19:46:22 +0000</pubDate>
		<dc:creator>Nathan Valle</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=23686</guid>
		<description><![CDATA[With the release of Mass Effect 3 just a short week away, darkzero thinks it&#8217;s appropriate to mention the five biggest question marks facing BioWare and its hopefully masterful follow-up to Mass Effect 2. Note &#8211; this article contains quite a few spoilers for both Mass Effect 1 and 2; if you want to preserve [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/five-biggest-questions-for-mass-effect-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>DLC Roundup #2</title>
		<link>http://darkzero.co.uk/game-articles/dlc-roundup-2/</link>
		<comments>http://darkzero.co.uk/game-articles/dlc-roundup-2/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 21:47:28 +0000</pubDate>
		<dc:creator>Caleb Thompson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=23052</guid>
		<description><![CDATA[Editor&#8217;s Note: Hello readers, and welcome to the second edition of DLC Roundup. Included in this week&#8217;s feature is the Skyrim Creation Kit, Ultimate Marvel vs. CAPCOM 3 Alternate Packs, and Final Fantasy XIII-2&#8242;s first ever DLC pack. Enjoy! &#160; Ultimate Marvel vs. CAPCOM 3 Weapons Expert Pack CAPCOM has released new costumes for their blockbuster fighter, [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/dlc-roundup-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>DLC Roundup #1</title>
		<link>http://darkzero.co.uk/game-articles/dlc-roundup-1/</link>
		<comments>http://darkzero.co.uk/game-articles/dlc-roundup-1/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 02:25:57 +0000</pubDate>
		<dc:creator>Caleb Thompson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=22862</guid>
		<description><![CDATA[Editor&#8217;s Note: Welcome to one of darkzero&#8217;s many planned new feature series, &#8217;DLC Roundup&#8217;! In this weekly showcase, we will introduce and cover a number of downloadable content(s) as well as reviews and opinion pieces on DLC. Enjoy! &#160; King of Fighters XIII DLC Character Pack (NESTS Kyo, Mr. Karate) SNK Playmore recently released new DLC characters [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/dlc-roundup-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Games of the Year 2011</title>
		<link>http://darkzero.co.uk/game-articles/games-of-the-year-2011/</link>
		<comments>http://darkzero.co.uk/game-articles/games-of-the-year-2011/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 12:52:14 +0000</pubDate>
		<dc:creator>Thomas McDermott</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=22491</guid>
		<description><![CDATA[A happy New Year to you all. Welcome to the darkzero Awards 2011, which has now reach its sixth annual edition &#8211; watch out Oscar! If you have not been with us in the past, this is the article where DZ staff vote (and fight) like they&#8217;ve never voted (and fought) before to decide the [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/games-of-the-year-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Profiles of Champions</title>
		<link>http://darkzero.co.uk/game-articles/profiles-of-champions/</link>
		<comments>http://darkzero.co.uk/game-articles/profiles-of-champions/#comments</comments>
		<pubDate>Mon, 31 Oct 2011 16:16:58 +0000</pubDate>
		<dc:creator>Owen Grieve</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=21849</guid>
		<description><![CDATA[&#160; Back in August I attended the Multiplay i43 gaming LAN in Telford. One of the main features of the weekend was the series of game tournaments taking place, and I caught up with some of the winners to survey their thoughts and feelings. The following interviews provide some insight into the inner minds of [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/profiles-of-champions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>How To Make People Hate Free Stuff</title>
		<link>http://darkzero.co.uk/game-articles/how-to-make-people-hate-free-stuff/</link>
		<comments>http://darkzero.co.uk/game-articles/how-to-make-people-hate-free-stuff/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 18:58:29 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=21628</guid>
		<description><![CDATA[How can you make people hate free stuff? Everyone likes free stuff. It’s free. And yet, I’ve noticed something funny happening when I’m browsing the iOS App Store. I’m seeing games with the word ‘FREE’ where the price should be, and thinking “Ugh, eff that.” That can’t be right, can it? Don’t get me wrong, [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/how-to-make-people-hate-free-stuff/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Journey Preview</title>
		<link>http://darkzero.co.uk/game-articles/journey-preview/</link>
		<comments>http://darkzero.co.uk/game-articles/journey-preview/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 22:19:17 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=21290</guid>
		<description><![CDATA[For years, I&#8217;ve toyed around with the idea of walking the Camino de Santiago. It&#8217;s an old Catholic pilgrimage that, if you do it properly, starts in the Bay of Biscay and takes you pretty much all the way across northern Spain, ending in the city of Santiago de Compostela. I&#8217;m no Catholic, but the Camino [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/journey-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Pokemon Video Game Championship 2011</title>
		<link>http://darkzero.co.uk/game-articles/pokemon-video-game-championship-2011/</link>
		<comments>http://darkzero.co.uk/game-articles/pokemon-video-game-championship-2011/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 09:00:34 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=21103</guid>
		<description><![CDATA[Pokémon battles are serious business, and the annual Pokémon Video Game Championship traditionally represents the apex of cartoon animal gladiatorialism. This worldwide contest is fought out as a series of free-to-enter national (or regional) qualifiers, with the top players from each event invited to the world finals in San Diego. This year the UK national [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/pokemon-video-game-championship-2011/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>E3 2011 with DarkZero</title>
		<link>http://darkzero.co.uk/game-articles/e3-2011-with-darkzero/</link>
		<comments>http://darkzero.co.uk/game-articles/e3-2011-with-darkzero/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 21:49:56 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20989</guid>
		<description><![CDATA[UPDATE #2: Since CoverItLive let us down yesterday, we&#8217;re going to continue using IRC. You can access it here, then join the channel #darkzero. If you need a stream to follow, we suggest the GameTrailers feed. I wish we were getting paid for that link, but we&#8217;re not. Kiss! Literally everybody knows by now that [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/e3-2011-with-darkzero/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>I dream of E3</title>
		<link>http://darkzero.co.uk/game-articles/i-dream-of-e3/</link>
		<comments>http://darkzero.co.uk/game-articles/i-dream-of-e3/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 20:40:20 +0000</pubDate>
		<dc:creator>DanielCairns</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20999</guid>
		<description><![CDATA[E3 is the Cannes of games. It’s a chance for industry entities to swan around, quaffing champagne and dribbling caviar whilst making ill-advised comments about Hitler. It is a wonderful time, where enthusiasts everywhere stay up late searching for live feeds to see big faced Reggie go on another patented ‘Fil-Aimesbuster’, Major Nelson be a [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/i-dream-of-e3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Our Heroes Have Fallen</title>
		<link>http://darkzero.co.uk/game-articles/our-heroes-have-fallen/</link>
		<comments>http://darkzero.co.uk/game-articles/our-heroes-have-fallen/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 08:00:16 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20656</guid>
		<description><![CDATA[Surprise, sur-bloody-prise, the Guitar Hero and DJ Hero series are dead, at least for a while anyway. I say surprise, but was I really the only one that saw it coming? I mean REALLY..? Although mainstream media whipped up a frenzy, proclaiming Activision&#8217;s decision to axe both the series as “shocking” and “totally out of [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/our-heroes-have-fallen/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>BigPoint in 2011</title>
		<link>http://darkzero.co.uk/game-articles/2011-with-bigpoint/</link>
		<comments>http://darkzero.co.uk/game-articles/2011-with-bigpoint/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 08:00:32 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20639</guid>
		<description><![CDATA[Bigpoint had a number of games on show at GDC and I was invited to try two of them out: Ruined Online and Battlestar Galactica Online. Both games are browser-based and can be played online, for free, right now. If you are IN ANY WAY undecided on whether or not you&#8217;d enjoy playing them, I [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/2011-with-bigpoint/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Paradox Interactive in 2011</title>
		<link>http://darkzero.co.uk/game-articles/2011-with-paradox-interactive/</link>
		<comments>http://darkzero.co.uk/game-articles/2011-with-paradox-interactive/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 16:43:20 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20478</guid>
		<description><![CDATA[While at GDC I went to a PR event organised by Paradox Interactive, to look at some of the games in development for their publishing arm. They were set up in a Downtown apartment which probably looked quite tasteful before they filled it up with tables and computers. After a classic display of ineptitude on [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/2011-with-paradox-interactive/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>WWE All-Stars Preview</title>
		<link>http://darkzero.co.uk/game-articles/wwe-all-stars-preview/</link>
		<comments>http://darkzero.co.uk/game-articles/wwe-all-stars-preview/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 21:23:41 +0000</pubDate>
		<dc:creator>Andi Hamilton</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20382</guid>
		<description><![CDATA[WWE games have always been a strange beast. They&#8217;re neither simulation nor straightforward beat-&#8217;em-up, instead falling somewhere inbetween the two. The closest they&#8217;ve come to simulating &#8220;real&#8221; pro-wrestling was in Legends of Wrestlemania, released a few years ago, where in order to properly win a match and progress, you had to recreate certain &#8216;spots&#8217; from [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/wwe-all-stars-preview/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Are We Not Your PAL?</title>
		<link>http://darkzero.co.uk/game-articles/are-we-not-your-pal/</link>
		<comments>http://darkzero.co.uk/game-articles/are-we-not-your-pal/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 08:00:32 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20191</guid>
		<description><![CDATA[I consider myself to be a serious gamer, both in my faith in the medium and my defence of games as a credible art form. There is however one aspect of the video game industry which frustrates me more than any other, to the point that my tolerance is occassionally pushed far more than I&#8217;d [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/are-we-not-your-pal/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<item>
		<title>Donkey Kong &#8211; Nintendo&#8217;s Original Bad-Boy</title>
		<link>http://darkzero.co.uk/game-articles/donkey-kong-nintendos-original-bad-boy/</link>
		<comments>http://darkzero.co.uk/game-articles/donkey-kong-nintendos-original-bad-boy/#comments</comments>
		<pubDate>Fri, 11 Feb 2011 10:25:34 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=20078</guid>
		<description><![CDATA[When you&#8217;re playing Donkey Kong Country Returns, it&#8217;s easy to forget where the big lug came from. He wasn&#8217;t always the cuddly hero everyone loves to love. He was there when Nintendo started everything, but he wasn&#8217;t the hero. He was the villain. Much like his inspiration &#8211; King Kong &#8211; he just wanted the [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/donkey-kong-nintendos-original-bad-boy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Eyes-On with the Nintendo 3DS</title>
		<link>http://darkzero.co.uk/game-articles/eyes-on-with-the-nintendo-3ds/</link>
		<comments>http://darkzero.co.uk/game-articles/eyes-on-with-the-nintendo-3ds/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 17:18:00 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19999</guid>
		<description><![CDATA[ The problem with trying to get people excited about 3D is that they really have to see it to understand it. You can&#8217;t experience 3D visuals on most TVs at home, so Nintendo&#8217;s way of getting around this is to bring the 3DS to the public via a series of events [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/eyes-on-with-the-nintendo-3ds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The Livingston-Hope Review</title>
		<link>http://darkzero.co.uk/game-articles/thoughts-on-the-livingston-hope-review/</link>
		<comments>http://darkzero.co.uk/game-articles/thoughts-on-the-livingston-hope-review/#comments</comments>
		<pubDate>Tue, 01 Feb 2011 10:43:23 +0000</pubDate>
		<dc:creator>Tom Pedalino</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19986</guid>
		<description><![CDATA[We haven&#8217;t got long until the Livingstone-Hope review (an investigation into the education of aspiring game developers) announces its findings, the motivation behind this being that Eidos life president Ian Livingstone feels the core skills that form the foundations of game development are being overlooked. While it is unclear which areas of education the review [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/thoughts-on-the-livingston-hope-review/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The War on Pre-Owned</title>
		<link>http://darkzero.co.uk/game-articles/the-war-on-pre-owned/</link>
		<comments>http://darkzero.co.uk/game-articles/the-war-on-pre-owned/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 22:47:03 +0000</pubDate>
		<dc:creator>Kieran Roycroft</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19924</guid>
		<description><![CDATA[The computer games industry is an incredibly volatile place. In fact, it&#8217;s a war zone. There are console wars, flame wars, developers and publishers suing each other, and that&#8217;s if they&#8217;re not busy publishing statements about each other that verge on the libellous. The games market is a very hostile place. Sadly there&#8217;s been a [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/the-war-on-pre-owned/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
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		<item>
		<title>The Inconvenience of Death</title>
		<link>http://darkzero.co.uk/game-articles/the-inconvenience-of-death/</link>
		<comments>http://darkzero.co.uk/game-articles/the-inconvenience-of-death/#comments</comments>
		<pubDate>Sun, 16 Jan 2011 11:33:49 +0000</pubDate>
		<dc:creator>Matt Kline</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19915</guid>
		<description><![CDATA[Exhausted and broken, lying horizontal in a spectral arena of unknown origin, the skulls of previous failures lingering overhead like vultures ready to feed off the carrion of my own inadequacy. I always knew my optimism could lead to ruin, but now as all semblance or modicum of my own ability seeped slowly away I [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/the-inconvenience-of-death/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>DC Universe Online Preview</title>
		<link>http://darkzero.co.uk/game-articles/dc-universe-online-preview/</link>
		<comments>http://darkzero.co.uk/game-articles/dc-universe-online-preview/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 21:34:10 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19867</guid>
		<description><![CDATA[A while ago, someone sent a question for us to answer on the podcast. Noting that the MMORPG genre has become a bit stale in recent years, they asked what we thought it needed to give it a kick up the arse. The gist of our response was that someone needs to make an MMO [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/dc-universe-online-preview/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Videogames of the Year 2010</title>
		<link>http://darkzero.co.uk/game-articles/videogames-of-the-year-2010/</link>
		<comments>http://darkzero.co.uk/game-articles/videogames-of-the-year-2010/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 10:00:12 +0000</pubDate>
		<dc:creator>Thomas McDermott</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19813</guid>
		<description><![CDATA[ Happy New Year! Welcome to the DarkZero Awards 2010, the 5th edition of the super annual article where DZ staff vote like they’ve never voted before to decide the greatest games of the year that just passed. This year, our vote ended with us putting together a Top 20 list of, [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/videogames-of-the-year-2010/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Outdated, outmoded.</title>
		<link>http://darkzero.co.uk/game-articles/outdated-outmoded/</link>
		<comments>http://darkzero.co.uk/game-articles/outdated-outmoded/#comments</comments>
		<pubDate>Sat, 01 Jan 2011 03:30:08 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19798</guid>
		<description><![CDATA[Two days ago, having unearthed my GameCube, untangling the myriad of wires and wiping off a worrying amount of dust I figured it was worth revisiting Resident Evil 4. Many moons ago when I first bought the game, I finished it eight times in a row and was convinced that it was The Greatest Thing [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/outdated-outmoded/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>A false dawn for the Brotherhood?</title>
		<link>http://darkzero.co.uk/game-articles/a-false-dawn-for-the-brotherhood/</link>
		<comments>http://darkzero.co.uk/game-articles/a-false-dawn-for-the-brotherhood/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 10:30:52 +0000</pubDate>
		<dc:creator>Chris McKeague</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19758</guid>
		<description><![CDATA[He jumps across the gaping chasm, barely gaining grip-hold on the seemingly sheer cliff-face. Stones and grit dislodged by the force of his landing fall into the depths enveloped by a sheet of black darkness, like a mouth of the monster waiting to devour the brave but ultimately foolish climber. He checks his grip and [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/a-false-dawn-for-the-brotherhood/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Windows Phone 7 Launch Line-Up</title>
		<link>http://darkzero.co.uk/game-articles/windows-phone-7-launch-line-up/</link>
		<comments>http://darkzero.co.uk/game-articles/windows-phone-7-launch-line-up/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 23:24:39 +0000</pubDate>
		<dc:creator>Andi Hamilton</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19652</guid>
		<description><![CDATA[So, I&#8217;ve been a terrible nerd and got myself one of those new mobile phones running the new Microsoft operating system. One of the key features to this latest attempt to move into the portable market is the inclusion of Xbox Live on the move. Not some standalone phone-based version, but the real deal Xbox [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/windows-phone-7-launch-line-up/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<item>
		<title>Join the team &#8211; positions available</title>
		<link>http://darkzero.co.uk/game-articles/join-the-team-positions-available/</link>
		<comments>http://darkzero.co.uk/game-articles/join-the-team-positions-available/#comments</comments>
		<pubDate>Mon, 22 Nov 2010 17:30:19 +0000</pubDate>
		<dc:creator>Ben Knowles</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19643</guid>
		<description><![CDATA[We&#8217;re looking to add new faces to our small team of writers. If you&#8217;re a knowledgeable, opinionated gamer with a talent for writing then you are hereby authorised to read on. Introduction DarkZero is an independent online videogame magazine written by a small number of volunteers in their own time. Years of hard work led [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/join-the-team-positions-available/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Dead Rising Retrospective</title>
		<link>http://darkzero.co.uk/game-articles/there-are-no-winners-in-a-zombie-apocalypse/</link>
		<comments>http://darkzero.co.uk/game-articles/there-are-no-winners-in-a-zombie-apocalypse/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 22:38:59 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19313</guid>
		<description><![CDATA[The first ten minutes of 28 Weeks Later are brilliant. Don’t get me wrong, the rest of the film is a fine example of messy dialogue and unconvincing performances brought together in an inch-deep plot, but the first ten minutes are an absolute triumph. It introduces a concept that is often touched on in the [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/there-are-no-winners-in-a-zombie-apocalypse/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<item>
		<title>Halo Reach Goes Down a Storm</title>
		<link>http://darkzero.co.uk/game-articles/halo-reach-goes-down-a-storm/</link>
		<comments>http://darkzero.co.uk/game-articles/halo-reach-goes-down-a-storm/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 17:09:34 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19202</guid>
		<description><![CDATA[ Neither thunder nor torrential rain could dampen the spirits of eager gamers as they patiently lined Times Square, in anticipation of what is likely to be Microsoft’s biggest software launch this year; Halo Reach. There was a buzz of electricity in the air outside the [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/halo-reach-goes-down-a-storm/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Edinburgh Interactive Festival 2010</title>
		<link>http://darkzero.co.uk/game-articles/edinburgh-interactive-festival-2010/</link>
		<comments>http://darkzero.co.uk/game-articles/edinburgh-interactive-festival-2010/#comments</comments>
		<pubDate>Sat, 04 Sep 2010 19:47:27 +0000</pubDate>
		<dc:creator>Alasdair Preston</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=19140</guid>
		<description><![CDATA[At the Edinburgh Interactive Festival, I was lucky enough to be able to take some upcoming big name titles for a spin, and see the future of gaming in action. First of all, in the Nintendo booth, I was able to spend about 10 minutes with Metroid: Other M. It is a departure from the [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/edinburgh-interactive-festival-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>E3 2010 Round-up</title>
		<link>http://darkzero.co.uk/game-articles/e3-2010-round-up/</link>
		<comments>http://darkzero.co.uk/game-articles/e3-2010-round-up/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 23:35:56 +0000</pubDate>
		<dc:creator>Ben Knowles</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18778</guid>
		<description><![CDATA[E3 2009 was, to say the least, a mixed bag of emotions. Microsoft just about managed to stimulate our excitement glands by dropping the bombshell that was Metal Gear Solid: Rising, and a potentially interesting control scheme called ‘Project Natal’. Sony answered with their own motion controller that looked suspiciously like a Wii remote, while [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/e3-2010-round-up/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>E3 2010 Liveblog</title>
		<link>http://darkzero.co.uk/game-articles/microsoft-e3-2010-liveblog/</link>
		<comments>http://darkzero.co.uk/game-articles/microsoft-e3-2010-liveblog/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:39:42 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18726</guid>
		<description><![CDATA[It&#8217;s E3 time, and we decided to try conning the DZ staff into liveblogging the main conferences. Not so much so you can follow the event just from our feed, but more as a running commentary for those of you who are already watching the live streams. Kind of like your annoying mate who always [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/microsoft-e3-2010-liveblog/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>The Incredible DZ E3 Guide</title>
		<link>http://darkzero.co.uk/game-articles/the-incredible-dz-e3-guide/</link>
		<comments>http://darkzero.co.uk/game-articles/the-incredible-dz-e3-guide/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 14:51:04 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18739</guid>
		<description><![CDATA[It&#8217;s that special time of year again. The one where proper journalists get sent out to Los Angeles to try and figure out everything that&#8217;s going to happen in the games industry over the next twelve months, while the rest of us sit at home watching live internet streams of the big press conferences and [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/the-incredible-dz-e3-guide/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Reworking the past</title>
		<link>http://darkzero.co.uk/game-articles/reworking-the-past/</link>
		<comments>http://darkzero.co.uk/game-articles/reworking-the-past/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 22:33:28 +0000</pubDate>
		<dc:creator>Alan McKeown</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18565</guid>
		<description><![CDATA[Kicking it New School, my most recent article, celebrated the rising popularity of brand new community developed games. These titles had the classic gameplay of the old days, merged with the tech and graphics of today. While researching I stumbled across French artist Mikaël Aguirre, whose retro game reinterpretation work instantly grabbed my attention. His artwork [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/reworking-the-past/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Split/Second: Velocity Preview (Xbox 360, PS3)</title>
		<link>http://darkzero.co.uk/game-articles/splitsecond-velocity-preview-xbox-360-ps3/</link>
		<comments>http://darkzero.co.uk/game-articles/splitsecond-velocity-preview-xbox-360-ps3/#comments</comments>
		<pubDate>Wed, 12 May 2010 21:33:35 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18526</guid>
		<description><![CDATA[ Typical, isn’t it? You wait years for a decent combat/racing hybrid and then two come along within a week of each other. Luckily for us, Blur and Split/Second: Velocity are two very different experiences drawing on a similar theme. Following [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/splitsecond-velocity-preview-xbox-360-ps3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Blur Preview (Xbox 360, PS3)</title>
		<link>http://darkzero.co.uk/game-articles/blur-preview-xbox-360-ps3/</link>
		<comments>http://darkzero.co.uk/game-articles/blur-preview-xbox-360-ps3/#comments</comments>
		<pubDate>Mon, 03 May 2010 09:37:37 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18477</guid>
		<description><![CDATA[ Bizarre Creations are renowned for their racing games. From Metropolis Street Racer on the Dreamcast to the Project Gotham series that launched two generations of Xbox, their attention to detail and extensive focus on realism within the racing genre has led to widespread [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/blur-preview-xbox-360-ps3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Kicking it new school</title>
		<link>http://darkzero.co.uk/game-articles/kicking-it-new-school/</link>
		<comments>http://darkzero.co.uk/game-articles/kicking-it-new-school/#comments</comments>
		<pubDate>Sat, 17 Apr 2010 09:40:30 +0000</pubDate>
		<dc:creator>Alan McKeown</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18384</guid>
		<description><![CDATA[I remember the first time I ever got a console of any kind. It was a SEGA Master System with Alex Kidd actually built into the machine. Man, technology sure was amazing back then. What started out as a distraction from homework soon became a hobby, which then became a passion, which lead to an [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/kicking-it-new-school/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Trailer Trash &#8211; Episode 1</title>
		<link>http://darkzero.co.uk/game-articles/trailer-trash-episode-1/</link>
		<comments>http://darkzero.co.uk/game-articles/trailer-trash-episode-1/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 20:29:57 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18283</guid>
		<description><![CDATA[Welcome to our new little project. Sean had an idea, came up with a painfully unfunny name for it, and everybody was too polite to tell him to stop pursuing it. So, here it is. We&#8217;re hoping this&#8217;ll be the first of many, so do let us know what you think. It&#8217;s important. The video features [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/trailer-trash-episode-1/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>Playstation Move might not be entirely rubbish</title>
		<link>http://darkzero.co.uk/game-articles/playstation-move-might-not-be-entirely-rubbish/</link>
		<comments>http://darkzero.co.uk/game-articles/playstation-move-might-not-be-entirely-rubbish/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 23:18:15 +0000</pubDate>
		<dc:creator>Ian Dickson</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18208</guid>
		<description><![CDATA[Late last Wednesday I sat at my PC, hunched over a live stream of Sony’s GDC presser, waiting for Shuhei Yoshida to announce a product that had already been announced during last year’s E3. The difference this time being that after months of speculative guess work involving terms such as ‘arc’, ‘gem’ and ‘dildo ball’ [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/playstation-move-might-not-be-entirely-rubbish/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
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		<item>
		<title>Preview &#8211; Plain Sight (PC)</title>
		<link>http://darkzero.co.uk/game-articles/preview-plain-sight-pc/</link>
		<comments>http://darkzero.co.uk/game-articles/preview-plain-sight-pc/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 21:48:25 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=18038</guid>
		<description><![CDATA[Hey, remember Mario Galaxy? Of course you do, because it was utterly brilliant. But if there&#8217;s one thing it suffered from, it was a severe lack of acrobatic robots with swords desperately trying to destroy one another in a floaty arena of death. It&#8217;s a good job, then, that Beatnik Games&#8216; Plain Sight, due out [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/preview-plain-sight-pc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How Consoles Changed FPS Games</title>
		<link>http://darkzero.co.uk/game-articles/how-consoles-have-changed-fps-games/</link>
		<comments>http://darkzero.co.uk/game-articles/how-consoles-have-changed-fps-games/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 05:44:05 +0000</pubDate>
		<dc:creator>Kang-An Wong</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=17785</guid>
		<description><![CDATA[If anyone ever asks me what&#8217;s my favourite genre of games, it&#8217;s undoubtedly First Person Shooters (FPS). And if anyone ever asks me what&#8217;s my favourite game of all time, it&#8217;s undoubtedly Quake 3/Quake Live. I simply love the fast-paced, frantic, and yet strategic nature of Quake 3, which was released all the way back [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/how-consoles-have-changed-fps-games/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Videogames of the Year 2009</title>
		<link>http://darkzero.co.uk/game-articles/videogames-of-the-year-2009/</link>
		<comments>http://darkzero.co.uk/game-articles/videogames-of-the-year-2009/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 17:06:00 +0000</pubDate>
		<dc:creator>Ben Knowles</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=17675</guid>
		<description><![CDATA[ Happy New Year! As we welcome the start of 2010, it&#8217;s time for our annual look back over the past twelve months. Over the Christmas break the writing team each voted on their favourite games. We all had quite diverse lists, a reflection of the sheer number of high quality games [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/videogames-of-the-year-2009/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>IndieZero: Windosill</title>
		<link>http://darkzero.co.uk/game-articles/indiezero-windosill/</link>
		<comments>http://darkzero.co.uk/game-articles/indiezero-windosill/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 13:00:53 +0000</pubDate>
		<dc:creator>Sean Bell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=17192</guid>
		<description><![CDATA[[Oh no! It's another IndieZero, where we try and make you play decent indie games. Which shouldn't be difficult, since most of them are playable in your browser, for free. Christ, what more do you want?] So, here&#8217;s the first IndieZero where we talk about a game that&#8217;ll actually cost you a bit of money. [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/indiezero-windosill/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>The Trouble with TimeSplitters</title>
		<link>http://darkzero.co.uk/game-articles/the-trouble-with-timesplitters/</link>
		<comments>http://darkzero.co.uk/game-articles/the-trouble-with-timesplitters/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 11:39:48 +0000</pubDate>
		<dc:creator>Stephen Gradwell</dc:creator>
				<category><![CDATA[Game News]]></category>

		<guid isPermaLink="false">http://darkzero.co.uk/?p=17207</guid>
		<description><![CDATA[Back in December last year Free Radical Design employees arrived at work to find the doors locked, facing Christmas redundancy packages. A distress call was sent throughout the industry to help the bankrupt independent developers, and fans and industry boffins alike waited cautiously to see if anyone thought FRD was a tasty enough acquisition. After [...]]]></description>
		<wfw:commentRss>http://darkzero.co.uk/game-articles/the-trouble-with-timesplitters/feed/</wfw:commentRss>
		<slash:comments>18</slash:comments>
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